
#ifndef MESH_H
#define MESH_H

#include <QVector>

struct vertex {
    double x;
    double y;
};

struct triangle {
    int n1;
    int n2;
    int n3;
};

class mesh
{
public:
    mesh();
    ~mesh();

    QVector<vertex> P;
    QVector<triangle> T;
};

#endif // MESH_H
